Ver 2.0F
-Fixed a potential softlock at the start that only a single person in the universe found.
-Made post-game traversal a little better.
-The game is allegedly STILL too easy so now the challenge book from Vulture is available.
-Buffed the drop rate of certain items in chapter 1, 2 and 4 so grinding should be faster.
-Nerfed wands because physical weapons are STILL not very good.
-Changed the order 3rd ally learns spells so they are hopefully more consistently useful.
-Fixed a chapter 5 cutscene that could play multiple times.
-Added version reminder at the start of the game so you can easily check.
-Made minor adjustments to events so you don't hit walls multiple times.
-Minor adjustments to chapter 1 dialogue including hints on where to go for the easily lost.
-Fixed a softlock in chapter 1 that you have to ACTIVELY try to get.
-Minor improvement to language support.
-NOBODY could seem to figure out to interact with the crates in front of a tent so dialogue was added hinting at the objects you need to interact with and also changed the specific one folk always got stuck on.
Files
Get Hexed
Hexed
People are vanishing and monsters are appearing more often. It's time to find out why!
Status | Released |
Author | Misfit Games |
Genre | Role Playing |
Tags | 2D, Fantasy, Female Protagonist, Meaningful Choices, Pixel Art, RPG Maker, Singleplayer, Story Rich, Turn-based |
Languages | English, French |
Accessibility | Configurable controls, One button |
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